PROGRAMMING

Episode 3:
This is now going to be harder to put on here as I overwrite files.  I'm starting to program this now in Assembly

I will document this as much as I can on here.

I relocate Screen and Char memory, remove Basic and the kernal.  

I create the clear screen routine, load screen routine
Add keyboard scan routine and starting getting pacman moving at a char level.  We use Dynamic Memory Addressing to put Pac in the correct X/Y pos on the screen using $b00b as a reference (This gets over written)

 

Episode 3